Task 2 - Be able to prepare pre-production documentation
Task 2 – Be able to prepare pre-production documentation for
specific media production
Resource lists -
A resource list is a checklist of all the objects and
equipment that is being used before or during a project. The checklist is an
way or assuring that all the equipment is safe and less likely to be lost. In
the film industry, before the project begins a list will be set out that has
all devices used such as camera, boom mic, set objects, lights etc. This is
usually used as a little bit of insurance cause at the end of each day you can
look at the list and make sure nothing is missing and if it is you can either
find it or replace it. Resource lists are also used in the game industry for
the same reasons. For my own project I have created my own resource list off
what assets I have used to create my 6 3D survival models, I have compared that
to what a better company or someone with a bigger budget would use to create
the objects.
Risk assessment –
A risk assessment is quite similar to what a
recce report, but it outlines the risk or certain situations and how severe
that risk is along with how to prevent these from happening to the best of
their ability, for example, to prevent tripping over wires that are loose you
should tape them to the floor with masking tape. Risk assessments are a key
part of a health and safety management plan because it doesn't only prevent
risks but it shows how many dangers there are in the work place. The plan not
only protects the people working on the project but the project itself as it
tells you what to do if something should go wrong in the workplace. Below is a
risk assessment form that I have created myself for creating my 3D models. The
good side to my risk assessment is that it will eliminate any danger
that I can see happening where as I may have missed some risks and that could
be fatal for the project. If in the future of my project timeline there may be
a problem where the internet goes down causing my project to crash and i lose
my work, the risk assessment ensures that my work is saved periodically and i
have backups on USB sticks. Therefore lowering the chance of the internet
crashing causing me to lose all my work.
SWOT analysis -
A swot analysis is a very quick document
that will identify the pro/cons/ strengths and weaknesses behind an upcoming
projects. These are used in a lot of projects before or during production.
The strength and weakness part are usually
internal to your company, how you see yourselves whereas the opportunities and
threats are external and come from outside the company.
Strength - This part of the
analysis is where your advantages behind the project are, this is what you can
do better than other companies. Do you have a bigger budget than others?
Weakness - This section is pretty simple, it is where all your
weakness' going into. What your company or team should probably avoid going
into or what factors could go into you losing some sales.
Opportunities - In the opportunities section you are to look at the trends that link with your project and what social patterns there are. For example, in the games industry, if FPS games are popular at the time then you would consider making one yourself.
Threats - The threats are the situation which you can't avoid, the immovable obstacles that are in your way. For example, if you have a set release date then you are socially obliges to stick to this date and if you don't finish in time then there could be a few problems. This relates to both the game and film industryI have created my own SWOT analysis that link to my own project that I am doing.
Budget analysis -
The budget when starting any project is one of
the most important aspects. It define what can be purchased and how far you can
stretch your marketing etc. The budget usually has the say in whether the
company creates a good good, bad game or whether they go bust. This is because
the more money then the better things you can buy which means a better overall
game/film/TV show or whatever will be in production. In the game
industry, the budget has the say in whether the upcoming (in production ) game
is popular or not because of the way it is marketed and published. For example,
a company like infinity Ward who have created a very good franchise in Call of
Duty. they had a massive budget between $40 million to $50 million for Call of
Duty: Modern Warfare 2, and a total launch cost of about $200 million, this
included global distribution and marketing. A team like Infinity Ward are a lot
more likely to produce a better and more widely known game than a team like
DrinkBox Studios who developed Guacamelee with their 14-person team.
On average, the budget for a film will be a considerable amount more than a game or a tv show. For example, the most expensive film to do is the 2011 Pirates of the Caribbean: on Stranger Tides which had a budget of $378.5 million and the most costly game is Rockstar's GTA V which had a confirmed budget of $265 million in 2013. Film companies may decide to not film at certain locations in order to lower the cost of their film. For example, in the film 'Interview with the Vampire' it cost Warner Bros $500,000 to film on Golden state bridge because it required them to stop traffic for a while. To avoid this companies can either move to cheaper locations that look similar or change the script around which can take days if not weeks. In this situation, Warner Bros could have just moved to San Francisco-Oakland Bay Bridge for close up which may have saved them a few hundred thousand dollars.
Sometimes it may be difficult for a company to have a budget for their wanted project. In the games industry, teams have had to show off their game to fans on pages like Kickstarter in the hope that people who like the look of the game will donate to their cause. One example of this working is in the case of Compulsion games' project of 'We Happy Few' who wanted about $250,000 for their game but by July 2015, they earned $334,754 worth of donation by fans. The game has since been released to Xbox and PC.
Above is the budget analysis i made for my project, I have my budget for a given item followed by the actual cost of the item and then i have the amount of money that i saved on it. At the bottom right is my overall savings after finishing the project. I ended up saving £365.50, a lot of that was due to Blender being free for me.
Recce report -
A recce report is a different type of risk assessment form that is usually conducted before the filming of a TV show or film. This document is there to try and prevent dangers and accidents from occurring during the recording. Recce reports generally looks at features like where the filming will be taking place and looks at the dangers as well as how to stop these from happening as best they can.
Below is a recce report that i conducted myself to help me prevent danger and losing my work.
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