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Task 2 - Be able to prepare pre-production documentation

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Task 2 – Be able to prepare pre-production documentation for specific media production Resource lists - A resource list is a checklist of all the objects and equipment that is being used before or during a project. The checklist is an way or assuring that all the equipment is safe and less likely to be lost. In the film industry, before the project begins a list will be set out that has all devices used such as camera, boom mic, set objects, lights etc. This is usually used as a little bit of insurance cause at the end of each day you can look at the list and make sure nothing is missing and if it is you can either find it or replace it. Resource lists are also used in the game industry for the same reasons. For my own project I have created my own resource list off what assets I have used to create my 6 3D survival models, I have compared that to what a better company or someone with a bigger budget would use to create the objects. Risk assessment – ...

Task 3 - Be able to apply pre-production planning

Task 3 - Be able to apply pre-production planning for a specific media production Elements of production   -  So many things go into producing different types of media and each one is so different from the other, they all require their own specific things when creation a film, game or TV show.  Finance and budget is one of the main priorities when creating a game or film. In the game industry, it is easier to create what you are intending to with a smaller budget it compared to the film industry. You can create very good looking games with money that you have been sponsored with, for example, a company that used kickstarter was Compulsion Games who promoted their game 'We happy Few' who wanted around $250,000 to create their game but because the amount of people that wanted this to happen they ended up earning $334,754 in July 2015. it has since been released and earned itself a 9/10 from steams rating system. Kickstarter is always a worry though as you mi...

Task 1 - Be able to understand requirements for a specific media production

Task 1 - Understand requirements for specific media production   Types of production -  There are many types of media production these can range from Films, Computer games and television. Each one is produced differently from one another. In computer/video games, the production can vary depending on how big the game is, for an AAA game like GTA V the development took from around 2009 till its initial release in 2013 for PlayStation 3 and Xbox 360. Over the course of these four years, it took a team of over 1000 people which spanned over the core Rockstar North team as well as a variety of other Rockstar teams. At the time of production, the development and marketing cost was estimated to of reached around £170 million, this was a record at the time of production. For close to every single video game being published recently has to use some sort of 3D models there for Software systems will be used to create characters, environments as well as everything el...